












The code above shows camera movement camera switch and Spider man movement as well as the animation for spider man for things like movement.
Secondary research/primary
Pre production (Treatment)
Spider-Man: Far From Home (2019) - Spider-Man vs. Mysterio Scene (9/10) | Movieclips
Movieclips (2019). Spider-Man: Far From Home (2019) - Spider-Man vs. Mysterio Scene (9/10) | Movieclips. YouTube. Available at: https://www.youtube.com/watch?v=NPY5Iq-tCvk.
(Movieclips, 2019)
CINEMATIC STYLE (2021). Spider-Man: Far From Home - Mysterio vs Spider-Man Fight [4K]. [online] YouTube. Available at: https://www.youtube.com/watch?v=Kx60mveRxOA [Accessed 10 Nov. 2024].
(CINEMATIC STYLE, 2021)
Spiderman fighting scenes: Despite not having the London Bridge I have made it so it's based in London by using google maps imaging
In terms of gameplay I wouldn't have the time for creating the fight itself like the abilities but I still want to show my abilities to code like giving spiderman movement for example.
Original reason of choosing Far from home:
Bean, T. (2019). 'Spider-Man: Far From Home' Becomes Sony's Highest-Grossing Film Ever With $1.1 Billion. [online] Forbes. Available at: https://www.forbes.com/sites/travisbean/2019/08/18/spider-man-far-from-home-becomes-sonys-highest-grossing-film-ever-with-11-billion/?utm_source=chatgpt.com [Accessed 8 May 2025].
(Bean, 2019)
Because it was one of the most profitable spiderman movies and that means its really popular either with its merch from or the film itself
Within the analysis:
Oconnor, E. (2024). Why are males more attracted to video games than females? - Gaming Pedia. [online] Gaming Pedia. Available at: https://www.ncesc.com/gaming-pedia/why-are-males-more-attracted-to-video-games-than-females/ [Accessed 8 May 2025].
(Oconnor, 2024)
With this statistic explains why people would play spiderman even though females can enjoy a spiderman game its statistically proven that males enjoy action games more like the spiderman idea I have.
Delgado, J. (2023). The period of life in which we become most nostalgic, according to science. [online] Psychology Spot. Available at: https://psychology-spot.com/positive-nostalgia-age-benefits/.
(Delgado, 2023)
With the research a lot of people are 32< and a lot of them said things about the original spiderman
How have I used the research on nostalgia:
I have considered peoples opinions and if I were to do this again with unlimited resources I would make a story mode like game for spiderman from the start like the fight with the bully to today like the spider verse with different spidermen.
"Best-Selling Fighting Games." Video Game Sales Wiki, vgsales.fandom.com/wiki/Best-selling_fighting_games.
("Best-Selling Fighting Games")
With the link showing that a lot of street fighter games what are similar to my spiderman game are artistically based on anime/cartoony art style that would include games like mortal combat
- Mortal Kombat - 85 million
- Super Smash Bros. - 75.64 million
- Dragon Ball (fighting games) - 65.8 million
- Tekken - 58 million
- Street Fighter - 56 million
- Naruto: Ultimate Ninja Storm - 30 million
- Soul Calibur - 15 million
- Marvel vs. Capcom - 12 million
- Dead or Alive - 10.05 million
- Virtua Fighter - 5.5 million
- Killer Instinct - 3.7 million
- Bloody Roar - 1.47 million
- Capcom vs. SNK - 1.23 million
Wikipedia Contributors. "Heavyweight Champ." Wikipedia, Wikimedia Foundation, 22 July 2024.
(Wikipedia Contributors)
Heavy weight champ:
The first fighter game
Was released by sega was released on as a arcade and its first success was in japan
Sega released a remake to arcades in 1987, changing the side perspective of the original game to a third-person viewpoint from behind the boxer.
changing the side perspective of the original game to a third-person viewpoint from behind the boxer. Both games feature unique controls that simulate throwing actual punches.[3] The 1987 remake was Japan's fifth highest-grossing arcade video game of 1988 and received positive reviews from critics.
---. "Spider-Man (2018 Video Game)." Wikipedia, Wikimedia Foundation, 24 Sept. 2019, en.wikipedia.org/wiki/Spider-Man_(2018_video_game).
(Wikipedia Contributors, "Spider-Man (2018 Video Game)")
Gameplay is presented from the third-person perspective with a primary focus on Spider-Man's traversal and combat abilities. Spider-Man can freely move around New York City, interacting with characters, undertaking missions, and unlocking new gadgets and suits by progressing through the main story or completing tasks
Marvel's Spider-Man was released for the PlayStation 4 on September 7, 2018, being praised for its graphics, narrative, characterization, combat, musical score, and web-swinging traversal mechanics. It received a number of accolades including being named as one of the best superhero games ever made. It became one of the fastest-selling games of the year and the best-selling PlayStation 4 game of all time.
My conclusion with the research with the original game and the newer games and the Spiderman is that I feel like I have the right style even though its not anime like it can still be cartoony and also the fact that the Spiderman game wasn't an anime like art style and more cartoony in terms of it being more realistic.
"Marvel's Spider-Man 2 - Launch Trailer I PS5 Games." Www.youtube.com, www.youtube.com/watch?v=9fVYKsEmuRo.
("Marvel's Spider-Man 2 - Launch Trailer I PS5 Games")
this link just proves that the game should be made in a cartoony way but not
fully anime style and has the same design concept as my game, however there is
an alternative game that shows that a anime style can be successful would be
marvel rivals.
Marvel Entertainment. "Marvel Rivals | Official Announcement Trailer." YouTube,
27 Mar. 2024, www.youtube.com/watch?v=DA4iVv4MARE.
(Marvel Entertainment)
"Video Game Insights – Games Industry Data and Analysis." Video Game Insights, 2024, vginsights.com/game/marvel-rivals.
Despite having players at the start marvel rivals player base decreased 230k to 140k players
D'Angelo, William. "Marvel's Spider-Man 2 Reached 24,209 Concurrent Players on Steam on Launch Day." VGChartz, Feb. 2025, www.vgchartz.com/article/463875/marvels-spider-man-2-reached-24209-concurrent-players-on-steam-on-launch-day/. Accessed 15 May 2025.
(D'Angelo)
Variant Comics. "History of Mysterio." YouTube, 27 June 2019, www.youtube.com/watch?v=Sf4EqllOUtw. Accessed 15 May 2025.
(Variant Comics)
This video from Variant is a great source as it talks about the history of Mysterio and their encounters and his special affects however the difference being is that in the film Spiderman fights him on London Bridge rather Than Brooklyn Bridge.
"Mysterio." Wikipedia, 28 Dec. 2023, en.wikipedia.org/wiki/Mysterio.
("Mysterio")
Created by Stan Lee and Steve Ditko, the character first appeared in The Amazing Spider-Man #13 (June 1964). He is one of the superhero Spider-Man's most enduring enemies and belongs to the collective of adversaries that make up his rogues gallery. He is also a founding member of the supervillain team the Sinister Six, and has fought other heroes, including Daredevil. In Wolverine: Old Man Logan, an alternate Mysterio serves as the archenemy of Old Man Logan, an elderly Wolverine tricked by Mysterio into killing the rest of the X-Men, with another alternate Mysterio serving as the villain of Spider-Man: Fake Red, becoming Venom.
Harvey, Ryan. "Who Is Mysterio? The Early Days of the Spider-Man Villain with the Fishbowl on His Head – Black Gate." Blackgate.com, 26 May 2018, www.blackgate.com/2018/05/26/who-is-mysterio-spider-man-villain/?utm_source=chatgpt.com. Accessed 15 May 2025.
(Harvey)
Rather than give Spider-Man another physically-powered bruiser, Lee (with artist Steve Ditko) wanted a foe who could strike at the hero's mind—and even jam his spider-sense—using nothing more than holograms, hypnotic gas and mechanical trickery Black Gate. Drawing on the mystique of stage magicians and the then-cutting-edge world of film special effects, Mysterio was conceived as a "Mission: Impossible"–style antagonist whose greatest superpower was pure illusion.
Harvey notes that Lee deliberately avoided the usual "scientist-turns-into-monster" cliché and instead pitched Beck as a "special effects wizard gone rogue," giving Ditko free rein to produce surreal, cinematic panels that literally bend reality
By the time ASM #13 hit shelves in June 1964, Lee and Ditko had already rolled out a parade of memorable foes. The cover's boast—"We've created the greatest villain of all for ol' Spidey!"—echoed Beck's own flair for hype, mirroring Marvel's strategy to sell the character as much as spider-sense-jamming sonar or acid-spraying gadgets
Rather than brute strength, Mysterio relies on optical illusions, robotics, hypnotism, set pieces and even specialized sonar to scramble Spider-Man's spider-sense—an approach Harvey compares to a "Mission: Impossible" caper, making him one of the few foes who truly challenges spidey's mind as well as his reflexe.
How would I use the research I have found:
It shows that in general that the Spiderman franchise is popular
If I had more time I would make a bridge for the boss fight like with the Brooklyn Bridge or the London Bridge.
The textures I would use would be a cartoony than a anime type of style.
I would pick the normal colour patterns however when originally downloading Spiderman into unity he turned white however I'm able to control the Mysterio colours because I made him and this is research behind him.
I have included research on Spiderman things like the origins on his outfit.
With the research on the games like street fighter and that genre the idea came from in terms of the fight so the players can pick both characters so there's more flavour to the game rather than just playing Spiderman but, I could make the Spiderman's from the multiverse
Lee liked his heroes in bold primary hues (reds, blues, yellows) and his villains in the complementary "secondary" set (greens, purples, oranges)—a rule applied across the lineup to make each character read clearly on the cheap newsprint of the day. As one contemporary fan notes, Marvel deliberately "adorned [their] villains in greens and purples (Dr. Doom, Loki, Mysterio, etc.) while heroes stayed in blues, reds and yellows"
Caputo, Nick. "Stan Goldberg – Prince of the Palette." Blogspot.com, 2019, nick-caputo.blogspot.com/2012/02/stan-goldberg-prince-of-palette.html?utm_source=chatgpt.com. Accessed 15 May 2025.
(Caputo)
Purple has long been associated with magic, mystique and the otherworldly—and green can feel both "sickly" and "unnatural," fitting for a special-effects artist who tricks your eyes. By dressing Quentin Beck in a violet cloak, emerald gauntlets and boots, Lee signaled "trickster" at a glance, reinforcing the idea that Mysterio's greatest power was pure illusion
"Secondary Color Nemesis - TV Tropes." TV Tropes, 2016, tvtropes.org/pmwiki/pmwiki.php/Main/SecondaryColorNemesis.
("Secondary Color Nemesis - TV Tropes")
Matter, Brittany. "Stan Lee on What Made Spider-Man so Special." Marvel.com, Marvel Entertainment, 13 Nov. 2018, www.marvel.com/articles/comics/stan-lee-on-what-made-spider-man-so-special?utm_source=chatgpt.com. Accessed 15 May 2025.
(Matter)
While noodling over ideas one afternoon in 1962, Lee spotted a fly crawling up his wall and thought, "What if a person could stick to walls like an insect?" He toyed with names like Mosquito Man and Insect Man until landing on Spider-Man—"it sounded mysterious and dramatic, and lo, a legend was born"
Feeney, Nolan. "How Spider-Man Was Born." TIME, Time, 18 Nov. 2015, time.com/4117869/stan-lee-spider-man-creation/?utm_source=chatgpt.com. Accessed 15 May 2025.
(Feeney)
"And a lean, silent figure slowly fades into the gathering darkness,
aware at last that in this world, with great power there must also come—great
responsibility!"
Though Uncle Ben would later be credited with the line, it first appeared as
narrative text in Amazing Fantasy #15—underscoring Lee's goal of a hero defined
not just by spider-powers, but by the cost those powers impose
"Welcome to Zscaler Directory Authentication." Mentalfloss.com, 2025, www.mentalfloss.com/posts/with-great-power-comes-great-responsibility-phrase-origins?utm_source=chatgpt.com. Accessed 15 May 2025.
("Welcome to Zscaler Directory Authentication")

FMP Audience evaluation on the Idea
"What did you think of the film Spiderman: far from home?"
Out of 23 people 20 people have a positive outlook on the movie
I feel like it's a even amount but having 10/23 people saying they would rank it in the top 3 in all time spiderman films I feel like it's a good film to choice from the spiderman franchise.
3.
"Based on your personal ranking, why did you place Spider-Man: Far From Home in that position?" summary
1 Fighting scenes
2 Multiverse
3 Nostalgia story character hype humour
4 Theres better films and prefers the multiverse
5 Would rather spider verse films, no way Home or spider man 2
6 Original Spiderman 2 and no way home better
7 Multiple spiderman were a great addition
8 No way home and spider verse are better
9 Prefer traditional spiderman films where he's in New York
10 Other spider man films are better
11 prefers older films and the spider verse
12 Good story line
13 spiderman
14 Have other favourites but still enjoyable
15 2001 spiderman was favourite with miles morales movies making spiderman far from home 4
16 spiderman 1 and 2 are better because he was younger and prefers no way home
17 original better
18 waste of time
19 Original is best
20 likes it but prefers homecoming and no way home more
21 good action film but the bad guy too original
22 respect previous spiderman films
23 massive fan of Andrew Garfield's spiderman best movie to date.
My overall response to these answers would be I would make the game based on the original spiderman because at least 9 people mention things relating to the older films or being nostalgic
4.Would you play a game based on Spiderman far from Home?
At least 17 people would give it a try
9/23 of the audience would have spiderman far from home as their first choice with a new spiderman game
Summary
6: Likes the idea but wouldn't play
7: would rather a spider verse game
9: would need famous buildings in New York
10: spiderman no way home would be better
11: prefers more spider verse
12: having 3 spiderman to choose from would be unique
13: would like a sandbox like spiderman game but that's what I kind of have
14: rather spiderman across the Universe
15: Would like side quests
16: No way home
20: no way home is better
21: No way home is better
22: a mixture like a story mode spiderman
23:Garfeild spider
Overall: I feel like there's a split in the game idea either wanting the game I picked far from home and no way home however I like the idea from number 22 because it would cover the entire spiderman series however there's not enough time for that idea.
6.
I feel like this statistics explain why people like nostalgia due to a large portion being at least 32 or older
Delgado, J. (2023). The period of life in which we become most nostalgic, according to science. [online] Psychology Spot. Available at: https://psychology-spot.com/positive-nostalgia-age-benefits/.
(Delgado, 2023)
7.
With this statistic explains why people would play spiderman even though females can enjoy a spiderman game its statistically proven that males enjoy action games more like the spiderman idea I have.
Oconnor, E. (2024). Why are males more attracted to video games than females? - Gaming Pedia. [online] Gaming Pedia. Available at: https://www.ncesc.com/gaming-pedia/why-are-males-more-attracted-to-video-games-than-females/ [Accessed 8 May 2025].
(Oconnor, 2024)
Delgado, J. (2023). The period of life in which we become most nostalgic, according to science. [online] Psychology Spot. Available at: https://psychology-spot.com/positive-nostalgia-age-benefits/.
(Delgado, 2023)











The evaluation above shows that people would play the game that i made and have said that it takes a lot of effort to do something like this with my unity game.